I have setup adunits in admob, inserted the adunits id's into the plugin object in C2 then on start of layout I preload them and then try to display them in the game.
Game was exported to IntelXDK and there made into apk with "signed" unchecked. After that I have signed and aligned the apk and then I install it directly to my android devices but when I test it no ads appear. Everything else works fine like achievements, leaderboard etc.
From what I have read about the admob plugin no manual adding of it is needed in the buildsetting in XDK right?
Please help if you can
Got some help over at the Shatter-Box site, turns out I had select it in the "Featured plugins" section.