Many games that use a mouse allow the user to adjust the sensitivity in game rather than stick to their desktop settings. I've tried making a sprite follow the mouse cursor at a speed adjusted by a slidebar but it feels wrong. Is it possible to directly adjust the cursor speed within C2?
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This plugin should help:
Basically you'd take the change of the mouse's position and multiply it by some sensitivity value to get the amount to move the sprite cursor.
Thanks mate, I'll check it out! Sorry for the late reply