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I have imported 2 different sets of animations in a sprite. How do I call the different animations to start and stop playing in the event sheet? The default animation keeps playing and I haven't been able to find any tutorial on how to overcome this. Can anyone tell me how to do this step by step?
Post in the how do I section , please ...
Thanks for the tip. Still trying to familiarise with the website. :)
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Sprite>Set Animation>"Name of animation"
i did it something like this when i "set animation". methyOrangeOnDropOnAcid.MethylTwo
is this right? i can't seem to get it right.
This tutorial has a good explanation of creating animations:
Thank you for the link. It is very helpful indeed. :)