Hundreds of features to explore
Games made in Construct
Your questions answered
Popular & trusted by schools and Universities world-wide
Construct 3 runs in the browser & works offline
Students do not need accounts with us
Our educational partners
Free education resources to use in the classroom
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Upload and play games from the Construct community
Game development stories & opinions
I have imported 2 different sets of animations in a sprite. How do I call the different animations to start and stop playing in the event sheet? The default animation keeps playing and I haven't been able to find any tutorial on how to overcome this. Can anyone tell me how to do this step by step?
Post in the how do I section , please ...
Thanks for the tip. Still trying to familiarise with the website. :)
Sprite>Set Animation>"Name of animation"
Develop games in your browser. Powerful, performant & highly capable.
i did it something like this when i "set animation". methyOrangeOnDropOnAcid.MethylTwo
is this right? i can't seem to get it right.
This tutorial has a good explanation of creating animations:
Thank you for the link. It is very helpful indeed. :)