Hundreds of features to explore
Games made in Construct
Your questions answered
Popular & trusted by schools and Universities world-wide
Construct 3 runs in the browser & works offline
Students do not need accounts with us
Our educational partners
Free education resources to use in the classroom
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Upload and play games from the Construct community
Game development stories & opinions
I have an object sort of like a seesaw ( but not a seesaw) more like a capital "T"
I have a small sprite on one end pinned to the object.
How do I add a little weight to the small sprite so that if it isn't balanced just right, it will fall over?
Have you tested it out with the physics engine??
yea, but I can't seem to get it to do anything. it doesn't "tilt" over when I have the heavy sprite on one end of it.
Develop games in your browser. Powerful, performant & highly capable.
Can you show your setup for everything? bBut both sprite and part have physics??
If you have physics on the sprite and the balance part it should function somewhere like this
https://dl.dropboxusercontent.com/u/128 ... index.html
hopr37 - cay you post your capx ?
I don't really have a capx per se. It's just something I started to dink around with so there is only the couple of images