I have multiple families set up.
I have my sprites part of multiple families, but I'm wondering if it's possible to add or remove the sprite from a family during run time.
I've been looking all over the forums and the site, and I check the FAQ page and didn't find anything on it.
Is it possible to change families during play?
For an example, each of my families has specific functions. Named, AstarMovement etc...
I might want to spawn a named tree that moves. So to do this, the tree must belong to both named and AstarMovement families. But if I want to change a tree that was just spawned with just Named to be able to move, I have to delete the first tree and replace it with one that's in both families. (I hope I'm explaining this right...)
Is it possible to add or remove sprites from a family during play/runtime?