I am currently fiddling with he multiplayer object and is definitely making progress. I was wondering how implementing microtransactions may be possible. The IAP object is only for mobile games and the game I am making is for Steam. Actually, Steam provides a safe way to purchase microtransactions through your Steam wallet. Here is the document: https://partner.steamgames.com/doc/features/microtransactions
Is the content shared in the documentation actually usable by Construct?
All answers are appreciated, thank you!