I want to add a back jump in my game where you face forward but jump backward and leave multiple residual image shadows as you jump back. Kind of like this but with jumping back not dashing forward.
Is there any way to create this effect through the event sheet or does this just have to be manually added to the sprite image?
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Make an sprite that has the exact same animations as the main one. Add a tint effect to it or a similar effect in C2
When dashing, every X seconds create the sprite and set it behind the player, and make it the same animation, same frame and speed 0