How do I add an action to always take place after an event?

0 favourites
  • 3 posts
From the Asset Store
This Girls Game allows young fashionistas to develop their taste and skills as a fashion designer.
  • I want to add a couple of actions to take place after all the sub-events of an event are finished. Do I have to copy paste the actions at the end of every sub-event if they're in a if-else-if-else block? Is there any way to just put it once and it takes place no matter which sub-event took place?

    Suppose I have this:

    when this happens:
        if(something):
              do 1
        else if(someotherthing):
              do 2
        else:
              do 3[/code:1l9x6ydl]
    
    Now I want to add an action to take place in the end. So I put an action in the end.
    
    [code:1l9x6ydl]when this happens:
        if(something):
              do 1
        else if(someotherthing):
              do 2
        else:
              do 3
        do 4[/code:1l9x6ydl]
    
    But what I've noticed till now in Construct 2 is I have to do this :-
    
    [code:1l9x6ydl]when this happens:
        if(something):
              do 1
              do 4
        else if(someotherthing):
              do 2
              do 4
        else:
              do 3
              do 4[/code:1l9x6ydl]
    
    How do I just put an action in the end using Construct 2? I tried using a blank sub-event but that made the code act weirdly.
  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Have "do 4" in a blank sub event.

    The action will always be executed no matter what after the testing/execution of all previous sub-events.

  • Thanks! I did try that but it gave out some weird results. I'll try it again.

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)