I have a problem. I'm trying to make game with combat system without collisions.
Imagine a layer with 3 sprites: player, enemy, enemy. Enemies is from one sprite.
What I want:
Player hits an enemy, 1 enemy is destroyed.
What I have:
Player hits an enemy, all enemies are destroyed.
I think that I need somehow specify object, but I don't know how.
Can someone help me?