How do 4-ways moving platform on planned rout?

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Units do not overlap each other and use different ways if there are several free ways.
  • Hi, how can I do 4-ways moving platform around element with no platform rotating?

    Scenario: platform is mooving around some element. I would like to jump on platform and go on rout with platform.

    This mean that platform must go for example UP / Left / Down / Right and again the same movement on the straight lines.

    I will be appreciate for support!

  • Hi kriand,

    This is exactly what I need! Thank you very much for your help! Test file is very usefull for me

    One more time - thanks!

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  • Hey netserwer,

    I noticed that my first method works unreliable. Maybe you should try this one with collision boxes. I also added a second platform that moves in the other direction:

    + System: On start of layout
    -> Platform: Set Bullet angle of motion to Platform.Start_Angle degrees
    
    + Platform: On collision with CollisionBox
    
    ----+ Platform: Type = "right"
    -----> Platform: Set Bullet angle of motion to Platform.Bullet.AngleOfMotion +90 degrees
    
    ----+ Platform: Type = "left"
    -----> Platform: Set Bullet angle of motion to Platform.Bullet.AngleOfMotion -90 degrees
    [/code:1uv3rtac]
    
    File: https://1drv.ms/u/s!Ap_-qxoGKbDcbZXD7ePpaAzAtKc
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