Just brainstorming here since I'm stuck at work without Construct 2 but I'm trying to come up with a system to do a 3d maze. Kind of like an old 1980s first person dungeon crawler where you step forward or can turn 90 degrees.
Now I think this would be pretty easy if every piece of the maze was in its own layout and you simply set a command to move to the desired layout when moving. This would end up taking up a lot of layouts though and I have no idea if that would slow things down in the end. Any other ideas that could be easy to implement? I suppose some sort of array that changes the maze sprite would work too but might be a little complex.