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hello, it is possible to make somekind of quicktimevr view with construct 2?
I would like to make a scrollahble background where we can watch in any direction with the mouse
Well, since you have been toying with 3d, making a sphere and scaling it so that our point of view is inside and adding a texture seems like a good plan. The texture map would have to be very high resolution, though, not sure if that would work well on a browser.
no, i mean without 3dqmaster
A tiling background that scrolls based on mouse position? Could also mix in warp layers to bend the image for a more "deep" feeling.
i can't find the solution for a 360° and warp behaviour :s
If you give me an example image I can probably cook something up.
try with this http://sfw.so/uploads/posts/2010-07/1278188741_69.jpg
This example image seems reasonably "flat" - as in, there seems little need for a google maps styled image stretching so we can just scroll around it. The rest is just math to make the mouse behave in an expected fashion.
looks nice , how to link a sprite positioned somewhere in this scrollable backrgound?
i want to put sprites and they just need to be allways at the same position when i scroll
thanks again for your help
Give the sprites a pin behaviour and pin them to the background - will probably work. You might need to duplicate some of them so the 360 illusion works.
well tried that bu nope :s
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an object with Pin behaviour is not working when background is scrolling :s
i added pin behaviour to "sprite", and pin to the background position&angle but he dont follow the scrolling background :s
still not solved, PINED objects are not following the background when i scroll :s
can someone help me to solve this problem?? why when i scroll the pined object ( pined a sprite to the background) dont follow the scroll :s