How can you work like this?

  • The point is that if you add some effects (like "set color") to objects such as tilemap, then you will have problems in the editor because these effects do not have the option to "disable" in the editor.

    They can only be deactivated in execution through events.

    There are also cases in which the effects can only be activated in the editor but not in events.

    What do I do then to see an object in its normal state if these effects have no option to be deactivated in the editor?

    "Set color" effect without "disable" option:

    You will always see it with the effect activated in the editor

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  • You can turn off "Preview events" on the Project.

  • You can turn off "Preview events" on the Project.

    I did not realize that option but ... why these effects do not have the option of being deactivated individually ?.

    That option, although it solves the problem, deactivates all previews and that is another problem.

    Thanks for the info.

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