Nesteris it should because thats what Microsoft is going for in the end its going to work similar to how Visual studio handles C2 Windows/WP exports .
That would mean that we'd get access to the Xbox One as a console.
So it'd be exactly the same as developing for Xbox One as for desktop in terms of events, except that I'd need to include gamepad controls as well, if I'm understanding Win10 universal app correctly.
Which means that with Win10 exports, the exact same exported game would work both on desktop and Xbox One, right?
Just trying to get it 100% sure.