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I'm wondering how much less fps can I expect from an exported iOS game vs the preview over wi-fi?
My game runs ok (~30fps) on preview over wi-fi, but I started getting worried after all the posts on mobile performance the last days.
Develop games in your browser. Powerful, performant & highly capable.
The only way to know anything accurate ... is to try.
From my experience so far, not having 60 fps in a browser on PC/mobile, generally means worse on mobile as wrapped package.