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I'm trying to slim down my game based on the "Memory Use" in the status bar. But it would go A LOT quicker if I knew what was using that (Like graphics, events, sounds, etc.)
Any way to find out?
Maybe it helps.
https://www.scirra.com/blog/83/optimisation-dont-waste-your-time
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I'm aware of that, but my game uses too much memory. It's not a performance situation. It's too large for mobile.
In my case graphics and object count are always the issue. Do you have more than 15-20 objects or big images? What is resolution of the game ?