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I'm trying to slim down my game based on the "Memory Use" in the status bar. But it would go A LOT quicker if I knew what was using that (Like graphics, events, sounds, etc.)
Any way to find out?
Maybe it helps.
I'm aware of that, but my game uses too much memory. It's not a performance situation. It's too large for mobile.
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In my case graphics and object count are always the issue. Do you have more than 15-20 objects or big images? What is resolution of the game ?