Thanks. But why I always have this message :
"Zip contains file extensions not on the whitelist"
It's easier to check when there's list that mention what plugins will be rejected.
as said above the page you upload on says all supported plugins and how to upload
I copied it here
Upload your Construct 2 game file. The file must be in .zip format exported directly from Construct 2. All other file formats will be rejected.
Maximum size of upload is 10mb. Maximum width of the game is 800px.
Supported Plugins and Behaviors
Below is a list of all our supported plugins and behaviors. If your game is rejected, check that your game only uses plugins/behaviors on this list.
Plugins: AJAX, Arr, Audio, Button, Browser, C2WebSocket, Dictionary, Facebook, Function, gamepad, Geolocation, googleplay, IAP, List, Keyboard, Mouse, NinePatch, NodeWebkit, Particles, progressbar, ScirraArcade, shadowlight, sliderbar, Sprite, Spritefont2, Text, TextBox, TiledBg, Tilemap, Touch, Twitter, UserMedia, video, WebStorage, win8, XML
Behaviors: EightDir, Anchor, bound, Bullet, Car, custom, destroy, DragnDrop, Fade, Flash, jumpthru, LOS, NoSave, Pathfinding, Persist, Physics, Pin, Platform, Rotate, scrollto, shadowcaster, Sin, Solid, Timer, Turret, Wrap