The "default" Scale Outer mode extends the window size (viewpoint size) only to left and down. Is it possible to use Scale Outer in all directions ("Uniform" Scale Outer) ?
I am asking this because I need to show (pin/anchor) an object in middle of the screen regardless the aspect ratio. The catch is that the object also have to stay in the same place (same X,Y in Layout) regardless the aspect ratio (other elements will be created based of object's X,Y). As a workaround I've increased Layout's size, moved the object in the middle of Layout and added "ScroolTo" to that object, but I think that an Uniform Scale Outer would work better
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On your layout proprieties, you have to set Unbounded scrolling to "Yes" (so the game can scroll passed the top-left edges)
I can't believe I forgot about one of the basic functions