Usually when I run my game it runs at approx 15-20% cpu, but sometimes hovering around 30-35 with even when idle (nothing moving) on my surface, and the only way to get it down to normal rate is by restarting the game a few times. This is especially critical on mobile where those values are at 25-40 normal rate, but every now and then 40-60% cpu usage.
This is especially noticeable since touch starts to fail/lag above 50% cpu usage on mobile.
Has anyone experienced anything similar or know what might be causing the game to run at varying performance every time? Plugins, Behaviours, etc etc not loading correctly on start of game? Any help appreciated.
This seem to happen on both pc and mobile.