Treating Containers As Object Groups In Layout?

0 favourites
  • 5 posts
From the Asset Store
This is a single chapter from the "Construct Starter Kit Collection". It is the Student Workbook for its Workshop.
  • Hey friends,

    Question/possible feature request:

    We can currently create containers in the layout view, but we can't really do anything with them unless it's from inside an event sheet.

    I could be missing it, but is it possible to have Construct 2 select ALL objects within a container when selecting a single object that is part of a container? This would be REALLY handy for moving multiple objects around, resizing them, rotating them, cloning/instancing, etc.. without messing up relative placement.

    If not, I'd like to request this feature. It would essentially treat containers as objects themselves. Would what be really great is if these containers also appeared in our Objects window :)



  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Good request, can't believe this hasn't been added yet?

  • HAs this been implemented now?

  • [quote:2inp4o5p]If a condition picks one object in a container, every other associated object in its container is also picked.

    [quote:2inp4o5p]It is essential to be familiar with how events work in order to understand how containers work.

  • It would be great to have this functionality. Flash actually does this really well with its movieclip system whereby you can put as many objects as you like into an invisible container object and then you can move them, scale etc It's really good for workflow. It's odd that something like Construct, which is generally very well thought out is actually very unintuitive when it comes to grouping objects - perhaps there is a good reason for it behind the scenes.

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)