I'm trying to make an underwater scene with layer 0 a tiled background for the sky and layer 1 a tiled background for the water.
However, transparency does not seem to be working on layer 1 so I don't see the sky above the water line, just the color white.
Is there a setting I need to make transparency work or do I need to use sprites for the water?
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Transparency should work fine with tiled backgrounds, there's no setting for it.
Check the transparency settings on the layers themselves as well...