Is it possible to write automated tests for Construct 2?
So far, the only think I can think of is Selenium, but that assumes that elements can be defined in a predictable manner (ids, names, XPath or CSS selectors).
I'm used to a TDD approach to software, so relying on manually running through the game(s) on any change is a little scary.
(Partly because I am an awful manual taster)
Thanks in advance