Tablet recommendation for user testing

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  • Hi,

    Tablet hardware change quite significantly from year to year. What is the current recommended tablet to use for C2 games? What brand and make are being used? Whats the ideal processor power, screen size, weight?

    I was asked to recommend a tablet for user testing. We would be doing rapid prototyping and participatory design.

    Ideally, I'd like to recommend a tablet that works well, and that would be about mid-range in 1-1.5 years.

    Does it make a difference if its a Win8, Win8RT or Android based tablet?



  • If you are serious about testing, then you should have at least 2 different devices (phone and tablet, Low/MiddleEnd and HighEnd, different OS... etc).

    Something with QuadCore (Cortex-A9 or Cortex-A7) and 1GB RAM should do fine even after 1 year. Since all OS support HTML5, I would go with Android because you can find very cheap tablets.

  • Thanks!,

    I seemed to have some "hickups" with music and video plugins when using Chrome, video didn't play when music played in a previous layout, but it worked well on IE -- although when testing an exported project both seemed to work.

    This made me think that a tablet with dual boot -- win8 and android would be a way to go -- if something like this can be done.

  • The Nexus 7 is a cheap and decent tablet that can run Chrome for Android.

  • Thanks, i forgot to mention that we probably need at least 10 inch screen. So i guess the Nexus 10 might also be an option.

  • If you're not in a hurry, a new Nexus 10 is rumored to be announced soonish. The old Nexus 10 came out end of 2012, so it might be worth the wait or, alternatively, get some other 10" tablet, even if they are usually more pricey and you won't be getting the speedy OS updates that you would with the vanilla Android on the Nexus tablets.

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  • How about the Samsung Galaxy Note? 10.1.

    Seems to have a less stellar display than the Nexus 10 (1920x1040), but it has a quad core processor. Not sure which one has better sound.

  • I don't know where you got the 1920x1040, but the Galaxy Note 10.1 (2014 edition released in October of 2013) has a resolution of 2560 by 1600.

    Samsung did make the old Nexus 10, and is allegedly manufacturing the new Nexus 10, I'd say the Galaxy Note 10.1 is a safe bet. Now, I don't know where you're from, so you'll have check your local prices. I'd suggest selecting a few tablets with similar specs, check their prices and decide. Obviously reading some reviews and seeing what other developers like to use doesn't hurt.

  • Nvidia Tegra Note 7 is imo the tablet buy of the year by some stretch.

    Quad core Tegra 1.6GHz with a fifth eco core for running Android OS, 72 core Nvidia graphics this was done as a joint venture between Advent t/a PC World Currys etc and Nvidia (well actually EVGA make it). Cost around �120 or half the price of the next cheapest Tegra quad core, 16GB 1280 X 800 , 1GB Ram Android 4.3 and believe it or not a very good quality Stylus!!

    They were �120 at Christmas, gone up slightly but seem to fetch a premium on top when sold on ebay as i's streets ahead of anything near it's price range.

    First real competitor is the aforementioned Nexus 7 but that's approx 40% dearer and doesn't have the grunt tho' it does have a better screen imo.

    If I were you I'd pick up a Tegra and one of those rubbish �40 plasstic screen "toy" tablets with 512MB RAM and 1.0 GHz cpu.

    Total approx �170 let's you see the best and the worst which is important as the Tegra seems to do steady 60fps on anything that's thrown at it which is not always exactly helpful to a dev with slack code as the less powerful machines might not have the grunt.<img src="" border="0" />

  • My general advice: take only serious brands (Samsung, Asus, Lenovo, ZTE, Xiaomi) and avoid other. In my case 2 good tablets from two different companies (one dual core, one quad core, both 1280x800, 1 GB) got not responsive touch after 2-3 months of using.

  • Samsung and Google have the majority of the Android market.

    Definitely use those devices to test your games on. The Android market is huge, its a pain to cater to every device type out there, just make sure your game works well on the most used tablets first.

  • I think You should Try aPad Prime It's a really Good One it can Help You very Much see it Here :

    sound's Good and Cheap Look at The reviews , Good Luck

  • asus t100

    best bang for your buck and you can actually use construct in there to change things on the go

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