We can get the time in ticks or seconds since the game began but would it be possible to get the system time itself?
I realize it can be done with a plugin but I was hoping this might be something that could be incorporated in the core, assuming others are interested too.
I need system date/time from the server or user computer.
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As long as there is a plugin that works and does the job, there is no really need for it to be implemented in the core.
It's better to keep Ashley working on "big stuff" for the engine, rather than this kind of polishing for the time being.
Ah, thanks for that! Didn't realize it had already been done!