Good day users of the forums Scirra. Today I come here to ask if anyone knows how to sync a mobile project in Construct 2. Type: Have to be not catching run in CocoonJS App (Android). I have already dios games on tests, but, when I see a excutados errors and slow to make the transition layouts and playing sounds in some cases.
One that crashes are ones with 4MB of memory, and I do not Intendo why living catching. Ja can sort of understand each other, because they are almost 16MB of memory. If someone could help me in any command or deltaTime time, would greatly appreciate it.