First off, yes, I know there is a performance thread right under this one.
I have a game developed for Android. It is extremely slow and I'm not sure why. I've followed all the advice in the performance tips thing.
Even on my first screen the app is horribly slow.
First screen: there are only 6 objects, no blend modes, clear background is set to NO, physics is disabled, only visual effect is FLASH on one object, zero loops.
I have no idea why this is running so slowly. My game seems incredibly non-complex and I really need to figure out how to solve this as it is a project for a client that needs to be published in the next few days. Any help is greatly appreciated.