Summer Competition with Microsoft

  • Oh no.. my game is in the Content Compliance stage but I don't have a GDF file. I didn't think I needed one based on this:

    "To publish your game in the Windows Store, you may want to first provide a rating that describes the content of the game to buyers."

    from here

    Seems like a potential minefield: "In some countries/regions, certification is voluntary. But in others, you must obtain a game rating certificate to include with your game."

    I guess to enter the competition we could only list in a country that does not have a game certification requirement? Hoever, time has run out now.

    Anyone else had this problem? I also submitted by the 14th thinking it would be OK, but the age certification requirement could be the end of my entry.

  • Yep, as I said few posts ahead I've the same problem. And the GDFMaker doesn't work.

    More documentation form microsoft would be nice. If I cant join the competition coz of a microsoft bug ...

  • One thing to also check if you look at Construct Dudes videos on youtube is that he has one where he talks about publishing an MS Market game and which countries to leave out if you want it to go through quicker.

  • Ah okay I never knew that.

  • Hydar

    Did they leave any notes for you?

    Was there anything else in the email?

    Go to your dashboard, is there anything there? Usually you can view the certificate report to why it failed.

    , the note was that it crashes on startup. Not sure how they are testing it that will cause it to crash on launch but I could not replicate it at all from my side as it runs smoothly on Win7 and Win8...

    Guess I just wasted my money signing up for Win8 developer account and now I can't even get a working app published on Win8...

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  • wolfmanyoda Hydar

    I have read this page to find way of GDFMaker:

    msdn.microsoft.com/en-us/library/windows/apps/hh465153.aspx

    i'm fatigued.

    I have spent so many time to design the game, but i never imagine it's so troublesome to publish the game. If i know it early, maybe i will not waste money to sing up Win8 developer account also.

  • Hoping scirra will let people who submitted first for certification before the 15th entering the competition even if the certification process finish after the 21.

  • Hoping scirra will let people who submitted first for certification before the 15th entering the competition even if the certification process finish after the 21.

    Ashley I hope too. <img src="smileys/smiley1.gif" border="0" align="middle" />

  • NOO!

    My game is also in the "Content compliance" state, and i didn't include any rating certificates <img src="smileys/smiley11.gif" border="0" align="middle">

    Judging from this, it would have been enough to leave out Taiwan,Brazil,Korea and South Africa.

    Going to fail because of 4 check boxes <img src="smileys/smiley19.gif" border="0" align="middle">, I wish somebody would have told me..

    Please extend the submission deadline by a few days !

  • Joskin

    I do hard works in daytime to earn money for life, and i'm crazy to complete my game at night in several weeks without peacefully sleep. I had try my best, but i just published it at 18th. It seems that i'm too late and have no chance. It's my own fault for delay this time.

    I thought i can do better in next time. But now when i saw some details about gdfmaker, i'm hopeless. I feel my game is a bit complex, but MS gdfmaker is more.

    Maybe i should publish my game to Scirra Arcade or other Place, but not Microsoft.

    Good luck to other people who can get the last track.

  • I don't see why the contest would be extended.

    The blog with the contest information said and warned you to submit it way before the deadline...

  • If you don't see, read last posts.

    We send our games to certifications before the deadline of 14 june, but due to a lack of documentation / support (+bugs) from microsoft our Apps were refused.

  • I read them...but I only read one post that seemed like an issue. The one where the game crashes on the start up but the tester did not say anything else.

    Most of the post are just not checking the certification process. The certification process (such as ratings and countries sold) is documented very well and extensively on Microsoft.

    If you never submitted to windows before you should have submitted a small tester app to see what the process is like. You could have even been working on your main app while the tester is being submitted.

    My first app failed multiple times and took 3 weeks to fully submit. My second app took 1 try and about 3 days tops. The difference? I learned the process and actually read all the requirements.

  • My first app failed multiple times and took 3 weeks to fully submit.

    You should have submitted a small tester app to see what the process is like. <img src="smileys/smiley1.gif" border="0" align="middle" />

    It's not because you know the process that everybody know the process.

    And no, when you complete the step before submitting there is a lack of information, for example the age rating part. On my first submit I tried to use GDFMaker, it didn't work, crashing right after launch. Is it my fault ? No, as I said, it's not a free service, so they have to support it, fix it.

  • Joskin ... that was my tester app. That was the point. I submitted an app RIGHT away while I complete my full app. By the time I was done my full app, I knew the process and it pass and went through no problems upon submission.

    Also, I submitted my app without using this "GDFMaker"

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