Hundreds of features to explore
Games made in Construct
Your questions answered
Popular & trusted by schools and Universities world-wide
Construct 3 runs in the browser & works offline
Students do not need accounts with us
Our educational partners
Free education resources to use in the classroom
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Upload and play games from the Construct community
Game development stories & opinions
I do not know if it helps to make suggestions.
I have never got answers to my suggestions but I am going to do it.
My suggestion is to add "toggle" to mirrored.
It is useful to not be checking if an object is or is not mirrored.
Develop games in your browser. Powerful, performant & highly capable.
I think you can set: width = width*-1
since a sprite with negative width is considered mirrored.