Next they will demand the Ios version exports for Android natively. <img src="smileys/smiley29.gif" border="0" align="middle">
Would it not be better to have a Html5 version, and work on all platforms?
Why stop at Android ? What about native Windows, Linux, Mac (both 32bit and 64bit), NextGen consoles and portables (XBox One, PS4, Wii U, 3DS, PSP Vita) <img src="smileys/smiley36.gif" border="0" align="middle"> <img src="smileys/smiley36.gif" border="0" align="middle"> <img src="smileys/smiley36.gif" border="0" align="middle"> good one <img src="smileys/smiley2.gif" border="0" align="middle">
Maybe it can be like Steam, where you can log in from anywhere, but you can only be logged in from 1 computer at a time.
Has this been discussed before, and what did Ashley say about it?
This is actually interesting <img src="smileys/smiley2.gif" border="0" align="middle"> A browser based Construct Editor would be great in addition to the "normal" standalone version (it would solve the multi-platform need). But some factors should be mentioned: While the editor will work in browser, it will need a really powerfull server to handle the compilation and other functions (powerfull servers cost a lot and have to be maintained).
I don't like to depend to others and that is what exactly a browser version would do: you will depend on internet connection and a server while the standalone version can be used anywhere (even on top on mountain on a laptop), anytime (even 10 years later you will still be able to use it).
Do you like the new Photoshop Online Tools ? I personally don't. They are good, but I don't want to pay a subscription for something that I will never own. I prefer even an older standalone version that will not be dependent on other factors. That is why I've said "in addition to the normal standalone version".
As for the license, I like how it is now: I can use it on as many computers as I like, so long I am the only person using it (I have a PC and a Netbook)