Stop Spirit Resize to Screensize

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From the Asset Store
Simple resize and rotate events for any sprite, quick and easy event sheet that you can use for your own projects.
  • I am not sure if this is a simple question, or a complicated question... but is it possible to prevent my sprites from scaling up (for bigger resolutions) or scaling down (smaller resolutions).

    My issue is my app on my phone the sprites are a good ratio where the sprites are not blown up too much. However when I view them on a tablet with a 8.4 inch screen, the sprites are scaled to the size of the screen. I want my sprites to retain their ratio regardless of the screen size. How would I go about doing this?

    Thank you!

  • You could, but I'm not sure you'd want to. See, there are as many aspect ratios and screen resolutions as there are devices out there and if you're not making a project that ONLY fits your device then you need to think about supporting the rest. That's why there are different types of scalings.

    I would like to forward your attention to this tutorial which should have it explained in more detail - https://www.construct.net/en/tutorials/supporting-multiple-screen-17

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  • Thank for the tutorial! The reason why I want to have the spirit the same size is because I'm making a maze drawing game in which I want to keep the width of the spirit/path the same for all tablet devices. Is there a way to do that?

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