I am in a position where I could use either individual sprites, or a single sprite with many animation frames, and have them spawn at their designated locations when needed.
I'm just curious whether or not there is likely to be any advantage is terms of memory size of my gamefile, and/or a difference is framerate resulting from the way the assets have been imported.
Tom speaks of the use of spritesheets to optimize website loading time here.
under the hood spritesheets in Construct 2
I apologize, I found the answer to my own question. I've read at least some of this blog entry before, I'm not sure why the knowledge didn't feel accessible.
Develop games in your browser. Powerful, performant & highly capable.
teahousemoon, thanks for calling this out as it has yet to gel with me.
I was hoping it would be useful in the forum search :)