Can somebody test ShadowLights for me ?

0 favourites
  • 1 posts
From the Asset Store
Soldier Test
$9.99 USD
A Construct version 2 & 3 "Stand-alone" RPG game with "In-Game Module" (IGM) integration.
  • I am using Firefox [latest version] and it doesn't work the way it should for ShadowLights but that is ok because I guess Firefox have better things to do like cure world hunger or asking for donations and stuff instead of supporting basic HTML 5 like the rest of the browser does.

    For those of you who have a browser that support ShadowLights correctly, can you explain this to me ?

    From what I understand from the manual, the "Height" = the Length of the shadow cast [Firefox just give you the finger and make it extend all the way EVEN when radius is set to 0 and you have a very short height like 1] .

    I am somewhat confused that each object that have the ShadowCaster behavior implemented also have its own Height property. exactly does the individual instance's ShadowCaster's height work alongside the main ShadowLights's height ?

    Does it:

    1: Overrides the Main ShadowLight Height and replace it with its own ?

    2: Compliment it as a multiplier like say it the ShadowLight's height is 2 and if the individual's instance height is 50, it halves the original height of 2 to 1 ?

    Sorry, the manual isn't clear on that, thanks for the help.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)