Somebody can make a this plugin?

  • hello. i am having problems with groups. i have a object called "frog", when the frog is in the trap the group "walk" disable, but if i have 2 frogs and only one in the trap the 2 frogs stop. I want to know if you can make these groups work in the 2 "frog" independently, that is, if the group stops only to stop for the "frog" that is in the trap for each. so, somebody can make a plugin that makes 1 group work in 2 or more objects independently? thanks.

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  • hello. i am having problems with groups. i have a object called "frog", when the frog is in the trap the group "walk" disable, but if i have 2 frogs and only one in the trap the 2 frogs stop. I want to know if you can make these groups work in the 2 "frog" independently, that is, if the group stops only to stop for the "frog" that is in the trap for each. so, somebody can make a plugin that makes 1 group work in 2 or more objects independently? thanks.

    Two Frogs only? why not just add a "Boolean" to the Frogs??? and you save the hassle of the Plugin and maybe some money

    The Booleans work the same as "Groups" but individually to the objects just add a boolean "isTraped" to the Frogs then you can do

    Frog Is not Traped

    Sub Event>>Do your staff here

    Else Frog IsTraped

    set walk disable

    Triger once while true

  • tarek2

    man, this is just an example, there are situations where it is necessary to use groups. I'm not playing frogs, that was just a stupid example .....

  • tarek2

    man, this is just an example, there are situations where it is necessary to use groups. I'm not playing frogs, that was just a stupid example .....

    Indeed the request looked very stupid and weird the way you represented

    You asking for someone to spend their free time to make a plugin which is not very clear if is a (paid or free job) and you couldn't even support your request with a good argument to why is really needed just >>> "just a stupid example"

    do you think anyone will take you seriously?

    [quote:1559o5ic]there are situations where it is necessary to use groups

    Can you share a few of those situations?

    I'm curious now

    If you are lucky and manage to make the Pugin what will you gain from this Method that you couldn't do with Booleans?

    Is in it the end goal the same?

    Boolean is "Active"

    Sub Event: Do your staf here

    Groups is active

    your staff here

    Now even if they make the Plugin you requesting how would Construct know if Each "Group" from Each "Frog" or whatever objects have to be Active for that particular objects??

    wouldn't have to Loop through the objects to know this object has the group Active or False then run the code? doesn't sound Exactly like a Variable Booleans Job

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