[SOLVED] Check Failure when deleting Layout

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  • This only seems to happen when I have an object in the layout. If you delete the object, you can delete the layout without the error.

    Here's the Cap



    Construct 2 Check failure


    Check failure! This is probably a bug:

    Project bar: too many layout items in tree

    Condition: l != layouts_end

    File: Bars\ProjectBar.cpp

    Line: 1930

    Function: void __thiscall CProjectBar::VerifyLayoutFolderOrdered(const class LayoutFolder *) const

    Build: release 30 (32-bit) checked

    Component: Construct 2 IDE

    (Last Win32 error: 0)

    You are using a 'checked' release of Construct 2, intended for testing, which causes potential errors to be reported this way. Hit Ctrl+C to copy this messagebox. Click 'Abort' to quit (unsaved data will be lost!),'Retry' to turn off messages for this session and continue, or 'Ignore' to continue normally.


    Abort Retry Ignore


  • If you press 'Ignore', does it work correctly? On some occasions check failures are a bit overzealous and fire unnecessarily. I think this might be one of those cases.

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  • The check fault is little beyond that. it repeats the fault about 1/second repeatedly until I hit ignore. When I do hit ignore I get a windows error.

    Construct 2 game creator has encountered a problem and needs to close. We are sorry for the inconvenience.

    AppName: construct2.exe AppVer: ModName: construct2.exe

    ModVer: Offset: 002914eb

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