Could you please add a "Set angle of motion" to Bullet behavior properties?
Simply for ease, to not have to set +1 events for initial objects setup or runtime creation.
If you have 10 objects on same layout and you want to set different (not random) angle of bullet motion for each one of them. Then:
on start of layout object 1: Set bullet angle of motion to XXX degrees
object 2: Set bullet angle of motion to XXX degrees
That's 10 extra - easy, but extra actions to insert.
But if you have 10 instances of same object on layout then you need specify each one of them:
[code:2io4xtg1]on start of layout
[li]object var = 1 | object: Set bullet angle of motion to XXX degrees[/li]
[li]object var = 2 | object: Set bullet angle of motion to XXX degrees[/li]
That's 10 extra sub-events.
Adding this one parameter you could simply copy one instance, set angle of motion. Copy another one, set angle of motion... etc = none unnecessary events at all.