I preview my game in my iphone . I have full screen (scale mode) and all Layer scale rate to 0. Actually it work fine, but when I add the scrollTo behaviors for my Player figure , then do not fit any more the screen in the preview.
The screen is moved up.
How can I fix this?
Can you post a .capx? Scroll To just scrolls to the object so are you sure your object is in the right place?
http://dl.dropbox.com/u/48415327/iphoneCTA.capx
Without the scroll behaviors works fine.
I have read the tutorials again and again
I see not what is wrong and I would like to move forward
Maybe it is better I do not use fullscreen ?
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I found my mistake . The Layout was "unbounded yes" in the layer properties. Ok now works fine. <img src="smileys/smiley9.gif" border="0" align="middle" />
Little mistake with wide impact.