Ok, that would be by next Question
I have tried cocoon JS and I am just super confused as I am new to all this. I am a Developer but completely new to the game thing.
When opening Cocoon JS on Iphone it allows me to select a URL which I am pointing to my webserver and the game runs in full screen when I select webview mode. When I am trying to run using Canvas 2D /WEBGL I am getting a black screen. I do not really know what the difference here is.
How do you make an App and run it with CocoonJS ?
I will try your example know. Thank you for that.
I'm not new to make game, but I'm new to export in cocoonJS ... when you finish your game, just upload on the website of ludei and register on apple developer... it's better if you get a premium account of cocoonJS...
when you click on canvas 2D/webGL, you need to wait some seconds (depends how is big the game) and check if your antivirus block the iphone when it try to open the game... you should look on the debug if you have some problem...
I had a problem with my firewall when I tried the application