Can we be able to apply effects to the master audio channel instead of just tags?
Even better would be to be able to assign effects to multiple tags though.
Develop games in your browser. Powerful, performant & highly capable.
Outside of the Gain(Volume) effect which is on the Master volume; most other effects are modifiers to the audio and don't have the same effective db use. If adding reverb 0 is none where as 100 is most.
Though adding effects with named tags with be a lot nicer than dealing with effect by added order . I have a work around for my audio engine but it's clunky.
It doesn't have to be mast volume, just a master bus or something. To be honest though this isn't really a solution, the real solution is to be able to apply effects to multiple tags. "tag1" & "tag2" etc That way we can make mixers. At the moment, if I want reverb in an area I have to have all the sounds under the same tag. So, what if I wanted to control one of those sounds? I can't because if I pull it outside of the reverb tag, it won't be affected by DSP.