which ways are easier?
yes i know. make very little games, which are fast to develop and put them into the stores till one app arrives the top 10.
I can not write good in english, have i understand you correctly?
What is easy for me and what is easy for you could be very different.
Try making a very simple game. For ideas look back at old arcade games.
There honestly isn't an easy way to do things. Everything comes down to personal taste.
When I first tried construct I hated it. I viewed it as useless because I couldn't code and felt restricted. Certain concepts clashed with what I learned and know about programming in Java and c#.
But I kept using construct and now I love it. I had some walls to climb and still do. But I feel pretty comfortable with using construct and generally prefer it over alternatives.
Construct also has a great community. People are actually helpful and mature about things. That alone is worth it. I couldn't stand the vast amount of "trolls" in the gamemaker forums.
The lesson to be learned here:
Construct2 can make some really great games. But it can't do it on its own. You will have to try it out for probably a few good months of trial and error before you start getting awesome results.
Read the manual. It wasn't until I read the manual that I actually saw construct as being useful. It helps a ton and is a fun read.
Open and look at the tutorials/ templates!
I wish I did this sooner as well. Tons to learn here.