I have been running into an issue where I test my game to find that something isn't loading correctly, and when I go to run it with the debugger, it then loads correctly.
Could it be possible that there is a bug in the compilation of the events? Or does this sound like a different issue?
It's very strange, and have never seen this sort of issue in the past.
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Well first of all, a .capx would be useful.
Since every project is unique, I can't tell much from just those information...
The compilation process is unlikely to be the problem.
But since the debugging view sometimes is a bit slower compared to the normal preview (at least on my old Laptop), that could be an issue.
But to tell more, I'd need the .capx of your project.