Hello everyone, is there an official way to read the boolean attributes "Immovable" and "Prevent Rotation" from the Physics behavior?
From the event interface you only get access to "is sleeping" and even when you go for systems expressions like "Sprite.Physics.?" you cannot access them (probably because they are boolean).
As a workaround, I created instance variables to store these values but I was wondering if there was an easier way or if adding these to the event graphical interface was eventually planned.
Thanks in advance, as always quite happy with C2 <img src="smileys/smiley1.gif" border="0" align="middle" />