Hi i don�t understand this change:
"Event groups with the same name in different event sheets can now have different activated states. Breaking change: 'Set group activated' and 'Is group activated' used to be able to affect event groups in different event sheets. Because of this fix, these can now only affect event groups in the same event sheet, not counting includes. "
Usually i have most of the groups in the main eventsheet and this sheet is included in the other level sheets then i activate/deactivate them.Now my finished game doesn't work because of this, how can i fix this?Of course i can make the events in other way, but this was the most logical way to do.