Did anyone have problem with MP in r179? Please report here if you did, I need the information.
In my latest project build it works well up until r178 and does not in r179. Small test of every expression/action I used doesn't show any similar symptom that I have with the current project.
- 2 Clients connect to lobby (lobbyroom)
- 2 Clients request match to lobby
- Lobby create a duelhost (browser: New Window)
- Lobby assign a roomname (duelroom) to both requesting peer
- Peers leave lobbyroom
- Peers enter duelroom
Room transfer mechanic:
Peers will request roomlist first before attempting a connection, if the roomname exist, only then it will request connection to lobbyhost or duelhost. If the roomname does not exist, it will wait 3 seconds before another attempt, max attempt is 5.
Observation/symptom in lobbyhost:
[r179]Connection is perfect.
[r178]Connection is perfect.
Observation/symptom in duelhost:
[r179] Immediate disconnect after joining duelroom. (The duelhost manage to log that both peers manage to join the room but left/kicked immediately). Host failed to log any leave reason. Host remain connected to signalling server but the peers don't.
[r178] Connection is perfect.
No change was made in the project, this was discovered immediately after installing r179.
Reverted to r178 atm, things are working now. Previously such issue never happen from r173 throughout all beta until r178.
With the addition of kick peer to the plugin, is there anything that you change in the current expression/engine/anything that we should know about? Detailed changelog notes specific for MP probably useful here.
I'm looking for a hint for what went wrong, or a possible bug, but the MP features are being used substantially in my project, there's no way to pinpoint the problem atm. I made a few minimal project in r179 to reproduce the problem, none of them reproduced the issue, and I'm still trying blindly without hint.