I understand that Construct 2 will automatically attempt to consolidate all the Sprites to 512x512 Spritesheets.
But say that you have a Sprite that is--for whatever reason--1 pixel wide by 1024 pixels tall. I assume that Construct 2 does not attempt to split this image up. If it did, it could theoretically be packaged into a 32x32 square, but I doubt that's what Construct 2 does.
So, what does happen? Does it instead create a single 1024x1024 Spritesheet, attempting to put the other Sprites in it as well? Or gasp, does it create a 1024x1024 Spritesheet exclusively for that object?
In this situation, it would make sense to break the Sprite into two Sprite objects, one lower one pinned to the top one, but that seems a bit excessive.
Any ideas?