I'm trying to make a simple platform game but my sprite animations act weird, it's not finished as of yet but I tend to make a full game (A Sonic game) using Construct 2, I still tend to add the acceleration animations among other Sonic game essentials.
also if I tend to make it into an .exe release is Awesomium ready to make an .exe release to be played on Windows independently of a browser? or is Awesomium still in alpha stages and should use MMF2 or Game Maker for .exe? tough I do intend to release it as HTML5 primarly altough I haven't seen any big games utilizing HTML5 since it isn't as popular as Flash so I don't know how good HTML5 handles a mediocre Sonic game engine or a platformer engine.
I'm a developer switched from Game Maker btw.
Here's the .capx file in case anyone wanna try and review my errors :/
Made with R119.
EDIT: Forgot to state the bugs (which I think are my errors not that Construct 2 is bugged)
When I move towards the wall and keep sticking to that directions the animations switches between moving and stopped very fast.
The orange tiles are jump-trough platforms and there are some weird animation bugs when you move on top of them.
Yeah I think that's all of them :/