Question: Load / Save State to string

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  • An idea just hit me like a ton of bricks.

    Would it be possible through a plugin to save & load a game or level "state" to a string? Do we have that kind of access to other objects in the SDK? The envisioned idea would be sending a 'save state' via AJAX POST to save games, levels, etc., and then load it at another time, or even allow other users to load. I can think of many possibilities for this... ESPECIALLY when it comes to multiplayer turn based games. What would be even cooler is a way to save either specific groups of objects or layers of objects.

    You could also easily use this to create collaboration type games and apps. I like the idea of being able to save the 'map and obstacle' layers to a database that other players could then access through backend programming.

    I understand that this could be done manually with some elbow grease through events, but I thought that if there is a way to do this, I may venture into its development. It's been a long time since I've worked with the SDK, and even when I used it I never quite got into the lower level parts of the system.

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  • This is basically the quicksave/quickload feature discussed in another thread - it's on the todo list!

  • Oh -- most excellent. Thank you for the info Ashley

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