Sorry for the bump, but I guess the next two questions are fitting in this topic.
Which part of a game is the easiest thing to hack? I guess the resources (graphics etc.) can be hacked pretty easy, but how about Event sheets for instance?
Are there any differences between a .EXE exported game and a web game? Is the securrity equal, or not?
Those questions might sound a bit strange, but it's actually quite important for my game. Thanks! :)