Problems to load the game in the Safari (desktop/iOS)

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five golem elements Sprites Sheet.Best for enemy or villain game characters.
  • The game is not loading totally in the Safari browser.

    It starts and goes almost to the end but stops and stay inert indefinitely.

    I have published the game with the C2 v240 and the C2 v239.

    I am getting only an error in the panel ("Viewport argument key "minimal-ui" not recognized and ignored.") that I believe that is not the real cause.

    I also get the following messages in the browser's log:

    [Log] [Construct 2] Suspending (c2runtime.js, line 4)

    [Log] [Construct 2] Resuming (c2runtime.js, line 4)

    [Log] [Construct 2] Suspending (c2runtime.js, line 4)

    [Log] [Construct 2] Resuming (c2runtime.js, line 4)

    [Log] [Construct 2] Suspending (c2runtime.js, line 4)

    [Log] [Construct 2] Resuming (c2runtime.js, line 4)

    I have tried to disable the preload sounds but it not worked.

    Just to inform: the canvas plugin is the only different thing I am using.

    Thanks in advance for any help.

  • some help?

  • Nobody can help unless you provide a .capx and a link to your exported game. You should also test C2 r241 in case we already fixed it.

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  • I forgot to say that I also have tried in the 241 version.

    I removed the elements form the project, one by one, and I think that I found the issue: a canvas family. When I removed it, the game loads normally. But I don't know if it is an error once the game loads in the Chrome with any problem.

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