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I'm having problems with a box that can be moved but also acts as a solid objects (platformers can stand on top of it)
The boxes on the corners are different than the rest, they should stack up like the others, but instead they are pushing the boxes on the base.
How can I get the desired behavior?
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I would suggest drag and drop behavior, in combination with solid behavior. See my game, Build-a-Ramp... It may have what you are looking for, and all that the boxes in that game have are the traits described above!