A few member of the C2 forum are developing games for WiiU, but can't get much info on best practice or how to optimize for WiiU because of the NDAs.
The official Nintendo way is kind of a dead end, the HTML5 Nintendo Web Framework being only used by a very, very few devs. 99% of the talks on their newsgroup are related to more conventional tools. And the 1% left uses HTML5, but not Construct.
I'm in dying need of advices for the Penelope WiiU port, and having somewhere to discuss would really, really helps.
Would it be too risky to create a dedicated space? (stricly private, under NDA, only for people with proof of being official WiiU developers)
PS: please, if you're not already a WiiU official developer, don't use this thread to discuss WiiU developement. You won't get answers, nothing can be explained in public without Scirra getting troubles. Thanks for them : )